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First SSX details arrive

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First SSX details arrive Empty First SSX details arrive

Post by Guest Fri 7 Jan 2011 - 13:41

big surprises" for SSX fans, the first Deadly Descents details have arrived on the internet.

The latest issue of EGM mag spills the beans on the controversial series revival, which is said to feature topographically correct real-life mountains.


In the mag, EA likens Deadly Descents to modern day combat games, asking: "At what point would it feel like if we created levels and mountains and descents that were so harrowing you could actually die?" (We can hear fans of the originals groaning...)

According to the internet, the game's set to feature 17 regions spread across the globe, with each mountain traversable in 360.

Apparently EA's aiming for 70 open mountains, with each generated automatically by the game, including some from topographic data like Google Earth. Regions confirmed so far include Siberia, Kilimanjaro, Siberia, Caucasus and The Alps.

Each mountain is tailored to a different kind of danger, apparently, with thin air, ice, and low temperatures making the gear you purchase and equip very important.

A Forza-style rewind feature is promised, along with the return of Elise and at least some actual racetracks (with "natural shortcuts").

This certainly sounds like a departure for the series - we bet it won't have Run DMC on the soundtrack either. What say you, CVG readers?


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