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DICE releases list of bugs to be fixed in day one patch.....

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DICE releases list of bugs to be fixed in day one patch..... Empty DICE releases list of bugs to be fixed in day one patch.....

Post by Killswitchmad Fri 30 Sep 2011 - 17:35

Bug #1: Unbalanced Guns
In-game, some guns are unbalanced compared to the other teams version.
Example: The attackers sniper rifles are more powerful than the defenders sniper rifles.

Bug #2: Loss of Certain Sounds
In-game and on occasion, You stop hearing certain sounds, mostly objective and environmental based sounds. You can still hear slight sounds of enemy movement and shots fired. The volume of own shots being fired and movement is slightly decreased.

Bug #3: Black and White Screen
In-game and on occasion, upon spawn after being killed, The screen appears in black and white.

Bug #4: Infinite Loading Screen After Leaving A Game
In the Loading screen and on occasion, after leaving a game, You get an infinite loading screen (or what seems to be infinite).

Bug #5: Missing Gun Model
In-game and upon spawning, gun models are missing completely.

Bug #6: Catapulted While Vaulting
In-game and rarely, You are catapulted while vaulting over an object.
Note: You will most likely take damage from this.

Bug #7: Mic Lag
In-game and most of the time, voice chat lags and skips.
Note: This is in-game voice chat, not Xbox Live Party Chat.

Bug #8: Knife Hit-Detection
In-game and on occasion, you will miss with your knife. The knives range may be off, or the hit-box may not register the knife.
Player Solution: Try knifing only while the other player is completely still, or while behind them.

Bug #9: Bullet Tracers Not Disappearing
In-game and on occasion, bullet tracers will not disappear, and they will appear to hover in mid-air.

Bug #10: Floating Environmental Models
In-game and on occasion, sections of trees, artillery, etc. will appear to float in mid-air after being destroyed.

Bug #11: Extra Weapon Model
In-game and on occasion, an extra weapon model appears in front of the original weapon model.

Bug #12: Black Screen/Load Freeze
In the Loading screen and on occasion, the game will freeze upon entering a game and you will see a black screen, but will hear in-game sound.
Player Solution: Return to the Xbox Dashboard.

Bug #13: Sprint "Cooldown"
In-game and occasionally, after running into an object or suddenly stopping, you will be unable to sprint for a short period of time.
Player Solution: Just wait it out.

Bug #14: Unable to Aim Down Sight
In-game and on occasion, you will become unable to zoom in or aim down sights.

Bug #15: Unable to Fire
In-game and on occasion, you will become unable to fire your weapon.

Bug #16: Ragdoll
In-game and on occasion, dead bodies will move about randomly along the ground.

Bug #17: Sticking to Objects
In-game and on occasion, you will stick to an object and be unable to move.

Bug #18: Screen Flashes
In-game and on occasion, the screen flashes with colors, such as black, red and green.

Bug #19: No Reload Animation
In-game and occasionally, upon reload, no animation appears.

Bug #20: Matchmaking Doesn't Work with Friends/Squads
Upon entering matchmaking with friends, you won't be put in the same squad, or some/all, including yourself may not make it into the game entirely.

Bug #21: Delayed Impact to Explosion Time
In-game, when you shoot a rocket, there will be a delay from when the rocket impacts a target and the time damage is dealt.

Bug #22: Excessively Bright Muzzle Flash
In-game, for some, muzzle flash may be extremely bright.
Note: This may be due to an individual players brightness.

Bug #23: Noclipping Through Hills/Walls
In-game and on occasion, while crawling over a hill, you begin to noclip (begin to go through the hill). Or upon crouching next to certain walls, you can see through them.

Bug #24: Can't Crouch After Sprinting
In-game and occasionally, after sprinting you become unable to crouch until completely stopped.

Bug #25: Clinging Objects
In-game and on occasion, object models seem to attach themselves to players.

Bug #26: Floating Foregrip
In-game, the foregrip attachment seems to float at the bottom of the gun, and not be completely attached.

Bug #27: Bipods Don't Fold Down/In
In-game, bipods seem to stick out to either side of the gun, instead of fold down and in.

Bug #28: Floating Rockets
In-game and on occasion, rockets seem to float behind the player holding them.

Bug #29: Expanded Models/Textures
In-game and on occasion, parts of player models expand and appear almost like rubber.

Bug #30: Grenades Sticking
In-game and occasionally, while in prone, grenades stick to tree branches, and sometimes grass.

Bug #31: Random Polygons
In-game and occasionally, when looking at a wall, a polygon appears, as if it were an untextured model.

Bug #32: Matchmaking Load Stops
In the Matchmaking screen and on occasion, the Match Finder suddenly stops.
Player Solution: Restart Matchmaking.

Bug #33: Vaulting to Prone
In-game and on occasion, after vaulting and going into prone, you can see your own leg appear in front of your screen.

Bug #34: Noclipping Corpse
In-game and on occasion, your body will noclip (fall) through the ground after dying.

Bug #35: Squad Spawn
In-game and on occasion, when spawning near a squad mate, a black screen will appear for a few seconds before you can spawn.

Bug #36: Hold "X" To Pick-up
In-game and on occasion, after running over an object and seeing the "Hold 'X' to Pick-up" icon, it remains on the screen, even after you have died.

Bug #37: Getting Shot By Dead Bodies
In-game and on occasion, some have reported being shot by a dead body.
Note: This may just be an incorrect animation, and really be a revived enemy.

Bug #38: "Crab Walk"
In-game and on occasion, people will appear bent in half while running, making them a hard target.

Bug #39: Invincibility
In-game and on occasion, some people will appear invincible, they seem to not take damage from bullets, or run out of ammo.
Note: It seems that you have to knife them 7 times, in order to kill them.

Bug #40: Bipod Reload
In-game, sometimes character models will stand straight up when reloading while using bipods, and character models in the prone position will be on their backs with their gun pointed straight up in the air.

Bug #41: Weapon Upgrade Icons
In-game and in the customization menus, when scrolling through your options multiple times in a row, your weapon upgrade icons will disappear, only to reappear next time you open the menu.

Bug #42: Guns Randomly Shoot
In-game and occasionally, while sprinting, guns randomly fire without pressing the trigger.
Note: Happens mostly on the Support class.

Bug #43: Reward Icons
In-game and on occasion, Reward icons remain on the screen until another Reward is received.

Bug #44: Crawling Animation
In-game and on occasion, the crawling animation appears as if you're diving.

Bug #45: Noclipping Under the Map
In-game and in certain spots, you will noclip (fall) through the ground and under the map, where you are free to run around and kill people.

Bug #46: Missing Footstep Sounds
In-game and during the second phase, you will be unable to hear footsteps until you die multiple times.

Bug #47: Unable to Send Invites
In-game and in Loading screens, you are unable to send Squad invites to friends.

Bug #48: Screen Shake
In-game and occasionally, while prone/crouching, the screen will appear to shake, making it hard to aim.
Note: It usually happens while crawling over objects or hills.

Bug #49: Tactical Flashlight
In-game and occasionally, while sprinting the flashlight shines upwards and casts a shadow of your own gun.

Bug #50: Hit-Markers Don't Equal Damage
In-game and on occasion, after shooting an enemy and getting hit-markers, he still has full health.

Bug #51: Recons Eyes
In-game, Recons eyes appear grey.

Bug #52: No Debris/Rubble
In-game and occasionally, when blowing up parts of buildings, no debris/rubble is seen falling of the building.

Bug #53: Hold "X" After Radio Placement
In-game and occasionally, after placing a radio on the ground and dying, the "Hold 'X'" icon will remain on the screen, leading back to the radio.

Bug #54: Sliding Off Objects
In-game and occasionally, while standing on certain objects, mostly boxes and crates, you will slide off of them.

Bug #55: Ammo Packs Destroy Walls
In-game and on occasion, ammo packs will destroy walls when thrown at them.

Bug #56: Duplicate Light Bulbs
In-game and on occasion, in the Metro Station, light bulbs duplicate and float in mid-air.

Bug #57: Bomb Plant Icon
In-game and on occasion, if you die while planting the bomb, you will see the "Bomb Plant" icon upon spawning.

Bug #58: Brightness Adjustments
In the Options menu, no image appears to help calibrate screen brightness.

Bug #59: Spawning On Prone Squad Mate
In-game and on occasion, while spawning on a prone squad mate, you will be spawned under the map.

Bug #60: M-Comms
In-game and on occasion, both M-Comms are label the same.


Last edited by Killswitchmad on Fri 30 Sep 2011 - 17:50; edited 2 times in total
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DICE releases list of bugs to be fixed in day one patch..... Empty Re: DICE releases list of bugs to be fixed in day one patch.....

Post by Duke Fri 30 Sep 2011 - 17:38

DICE releases list of bugs to be fixed in day one patch..... Images?q=tbn:ANd9GcTtCjPAf8EGs1T5PQBrCSArgZvxG3tJxir3I9wc4QWGTXxQht5pYg




Surely all of this should of been picked up even before the beta????

Best publicity CoD will get, at least everyone will of bought MW3 before they realise all the glitches and stuff in it


Last edited by Duke on Fri 30 Sep 2011 - 17:42; edited 1 time in total
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DICE releases list of bugs to be fixed in day one patch..... Empty Re: DICE releases list of bugs to be fixed in day one patch.....

Post by Killswitchmad Fri 30 Sep 2011 - 17:40

^^^ lol!

At least they're doing something.....
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Post by FlukeyHeadshot Fri 30 Sep 2011 - 17:56

This list is alot shorter than it needs to be in my opinion. This is a serious back heel for Dice this beta.

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Post by N1NJA FWG Fri 30 Sep 2011 - 18:37

Duke wrote:Surely all of this should of been picked up even before the beta????

Agree

That is a stupidly long list but at least they will be sorted
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Post by Killswitchmad Fri 30 Sep 2011 - 18:48

Theres another thing to be mentioned in DICE's favor here, these are admittedly shite bugs and some are really bad but unlike MW3 the game won't be plauged by glitched lobbies and illegitimate players on release which imo is going to be a bigger cause of rage, plus with IW's history it'll be a few weeks before MW3 is even remotely playable online.....

Plus by the time MW3 launches BF3 should pretty much be solid online.....
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Post by FlukeyHeadshot Fri 30 Sep 2011 - 19:27

Good point mate. I live in hope Smile

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Post by Killswitchmad Fri 30 Sep 2011 - 19:29

It's almost like we're left having to choose between two games that for all intents and purposes are broken Neutral

Why do we get excited by this?
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